![]() And that's just the start, just about everything regarding the AI is lacking. When I was behind a hill near an Iranian force's base, not only would my teammates attempt to shoot an enemy on the other side of the hill completely out of sight, resulting in a lot of bullets in the sand, but they wouldn't stop shooting even if a civilian, another computer controlled teammate or myself went in front of them they continue to dispense ammo at something that is completely blocked and shouldn't even be visible. For example, again we see very incapable teammate A.I., which is almost toopainful to watch at times. The main issue with Team Sabre isn't what it didn't add, it is what it didn't fix from the original Black Hawk Down. On the other hand, there are also some new weapons, namely the H&K G3A3, H&K G36E and the H&K PSG1 Sniper rifle, as well as 30 new multiplayer maps, which just about sums up everything you can expect from Team Sabre. The missions seem to cover a fair amount of variation when it comes to objectives and scenery, although there are only 10 new single player missions in total, which I expect more from a free download rather than a retail add-on pack. This is a fitting aspect though, as the game is obviously not trying to edge in on the Raven Shield market, it is very much an arcade style shooter mixed with some strategy. ![]() New withTeam Sabre are Iran and Columbia campaigns, most of which consist ofcliche missions- that is, Iran and oil rigs/field, and Columbia with drug lords. ![]()
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